I've seen quite a few people suggesting multiplying your elevation by whatever number, but its completely illogical and you're just making more work for yourself. Which at 100% on the X and Y axis, will give you a landscape which is 25200uu in each direction, (504x504m). The maximum dimensions you can export from World Machine Basic edition that are compatible with UE4 are 505x505. In the Unreal Engine 4, 1 unit is 1 cm, so 100 units is 1 meter.Ī landscape at 100% on the Z axis has a total range of 512meters.
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